Overview
How Classes Work
Six classes are available in the Lv 1–100 tier. All six can be obtained at level 50 and cover the full range of core playstyles: buffing, tanking, damage dealing, and crowd control.
Choosing a Class
Every class includes a Mining Skill, making all choices viable outside of combat. Your class determines your skills - pick based on how you want to play.
Surgeon
Self Buff / Support
Skills
- Surge of Resilience - STR / DEX / INT +80
- Surge of Life - recover 9,910 HP every 5s
- Surge of Fury - attack +5%
- Surge of Fortitude - arts defense +250
- Mining Skill
All buffs: 21 minutes
Combat Medic
PvP / HP Drain / Movement Denial
Skills
- Curse of Poison - 80% chance, damage every 3s | 30s +1s per 10 poison atk
- Curse of Confusion - 90% chance, can't cast skills | 30s +1s per 75 confusion atk
- Curse of Paralysis - 90% chance, can't do anything | 30s +1s per 100 paralysis atk
- Cripple - 20% chance, can't attack or move | 20s fixed
- Mining Skill
Champion
Damage Dealer
Skills
- Champion's Might - STR +100
- Champion's Prayer - attack +275, arts attack +275
- Champion's Dragon - very fast PvE / PvP attack
- Champion's Curse - 90% chance to sleep enemy (can't move or attack)
- Mining Skill
All buffs: 21 minutes
Musa
Tank / Crowd Control
Skills
- Taunt - high range, draws nearby mobs; damage set to 3
- Musa's Defense - defense +870
- Musa's Vitality - health +91,250
- Musa's Arts Defense - arts defense +1,330
- Mining Skill
All buffs: 21 minutes
Shinobi
PvP / Self Buff
Skills
- Move of Agility - attack speed +++ (high margin)
- Move of Disguise - invisibility; attacks while invisible always crit
- Move of Detection - detects invisible players
- Move of Speed - running speed +++ (high margin)
- Mining Skill
All buffs: 21 minutes
Slayer
PvP / Stat Debuff
Skills
- Weaken State - drains enemy HP every 2s
- Weaken Defense - decreases enemy defense
- Weaken Movement - decreases enemy movement speed
- Weaken Arts Defense - decreases enemy arts defense
- Mining Skill
All debuffs: 56 seconds